€0+
I want this!

Geometry nodes - Recursive subdivided cube (blender 3.0+)

€0+

This is a free geometry-node based on a CGMatter's tutorial, tweaked in some ways:

  • The whole size does not change in every recursive subdivision.

  • Six steps available in the recursive subdivision. Handle with care! (I tried to keep default values on a safe zone).

  • You can control the ratio between one level and the next one (and the seed too!).

  • You can control the scale of new level subdivision individually or globally.

  • Also the option to force the space between cubes of recursive subdivisions to be even (or not).

  • Material can be controlled globally (all the same) or locally (every step one material).

  • You can easily delete all the cubes of every level.

  • I did my best with UI separators xD

Of course, you can add new steps in the subdivision and you can use this as a first step of something bigger. I would be pleased.

The node-tree is organized in the best way my brain can handle :)


Made for the new Geometry Nodes Field Rock-it Edition.


Special thanks to all those great tutorial makers who offer their knowledge to the community (you know, Erindale, CGMatters, Gleb Alexandrov, Luca Rood, Derek Elliott, Polyfjord, Decoded, Ducky, Captain Disillusion a hundred more I cannot name here). You are generous.


No more unsubdivided cubes!!!

I want this!

You can subdivide recursively and it's free. What can be wrong?

Size
2.3 MB
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